A Guide to Digital Editing and Audio Mastering
by Andy Krehm
Reproduced from an article in "Canadian Musician" (1996)
What Is Mastering?
The Mastering processing (the correct technical
term is pre-mastering) is the production link
between your finished stereo mixes and the CD
glass master or cassette running master tape that
are used to manufacture albums.
There are different levels of services that are
available during this all important stage.
The Basics
After finishing your final mixes, you will
receive a reel of tape or a DAT of individual
stereo mixes.
There are several ways to combine individual
mixes into an album sequence. Dat to Dat (ala
double deck cassette) works but is a truly
inelegant solution because the spaces between
songs can never be done accurately and if the
level balance between songs isn't correct, you
either have to remix the offending song(s) or go
through a mixing board (usually analog) to change
it. Manufacturing plants will not accept DATs
unless you authorise them to do the PQ coding
(start IDs, etc) which they will usually do on a
Sony 1630.
The Sony 1630, a digital recorder that uses video
tapes, is an effective assembly machine and has
been used by the recording industry for years.
However, there are some problems associated with
this method. The most important negative is this
format's potential for uncorrectable errors
because it is not a particularly hardy platform.
1630 transfers can sometimes degrade your masters
and unless you pay for a reference CD, you will
never know whether your master has been sonically
changed until you receive your boxes of
manufactured CDs. The Write Once CD (CD-R) is an
excellent alternative to the 1630 and will be
explained in a later article.
In the 90's, the most practical and cost
effective way to master is on a hard drive
editing system. Manufacturers such as Digidesign
(with 3rd party "plug-ins") and Sonic Solutions
for the Mac offer reasonably priced,
sophisticated digital workstations that can be
used for mastering. Outfitting a studio with this
type of equipment is much less expensive than the
gear of even five years ago. As a result, the
price of digital mastering/editing studios range
from $30. to $80. per hour versus $150. to $200.
per hour at the traditional houses. My view is
that the skill and experience of the mastering
engineer and the acoustics of the studio are as
important as the gear, so since the prices of
equipment allow many more people into the editing
and mastering game, it pays to screen carefully.
Actually, it pays to screen carefully in any
price range as I've also have had some bad
mastering experiences at $200.00 an hour!
Computer based editing and mastering services
include items such as change gain, mix, equalize,
compress and sample rate conversion which are
technically called digital signal processing or
DSP. DSP is accomplished by performing
mathematical calculations (called re-quantizing)
on your digitized sound file. Please note that
your sound file will be permanently changed when
processed and not every digital workstation
handles processing in a musically pleasing manner
For example, some digital EQs sound edgy and
unmusical and your music could end up sounding
grainy and lifeless when compared to the original
master. The reason is that DSP can't be done in a
sonically pleasing manner at the CD standard of
16 bits and so has to done at a higher rate.
So what should you look for? Ask the studio if
their workstation does all intermediate
processing and storage at 20 to 24 bits or make
sure that the software that you will be using
(for EQ-ing, etc.) processes at 20 to 24 bits.
Once your DSP is completed, the sound file has to
be pulled back down to 16 bits. The particular
functions you should be concerned about are
dithering and noise shaping. Dither is a
technique used to mask the noise created by
re-quantizing when the 20 or 24 bit file is
resolved down to 16 bits and noise-shaping
techniques move the noise to a frequency that is
less disturbing to the ear. Some manufacturer's
noise-shaping techniques sound a lot better than
others, such as the Waves products (L1, Q-10,
etc.). If you would like more detailed
information, there is an excellent article in the
October '95 issue of Mix magazine entitled "The
Secrets Of Dither" by Bob Katz.
For the balance of this article, I am going to
assume that you have a DAT master tape as DAT is
currently the most widely used mixing format. I
will also presume that you are going to a
mastering house with a hard drive workstation.
Before addressing your album sequence, the
mastering engineer has to check your DAT to see
what sampling frequency rate your songs were
mixed at. Some engineers are still mixing at 48
kHz even though the CD standard is 44.1 kHz. DATs
submitted to the manufacturer at any other
sampling frequency will have to be converted at
the plant. The sound will change upon conversion
so its best to do it now, first in the mastering
stage, before any other work is done. The only
exception to this is if you know for sure that
you are running your final sequence through an
analog chain back to DAT. In this case,
conversion on input to hard drive is unnecessary.
There are several reasons why mixes are still
being done at 48 kHz, from lack of familiarity
with the CD manufacturing process to the use of
consumer DAT recorders or even DAT recorders that
default to 48 kHz on start-up.
The sampling frequency of 48 kHz is a higher
sampling rate and therefore actually sounds
better than lower rates. The reason is that there
are more samples, or "snapshots" of the analog
waveform being taken at 48 kHz than 44.1 kHz.
Therefore when we convert a higher sampling rate
to a lower one, a small portion of the signal is
lost or slightly changed. This is usually audible
in the high end but sometimes in the quality of
other parts of the frequency spectrum.
The mastering engineer will convert your 48 kHz
mixes by using a digital converter or may use the
conversion function in the editing program. A
decent converter, such as the Alesis AI-1, does a
good job but some software programs do not. In
that case, it is better to simply go analog,
i.e., record into the hard drive through the
analog converters instead of going digital and
crunching numbers after entry. Its worth taking
the time to ask the mastering engineer to let you
hear both methods -- the difference is sometimes
very noticeable.
Obviously its better to mix at 44.1 kHz since you
are working with the final tonal spectrum of the
CD format instead of listening to frequencies
that may or may not be there on your final DAT
master.
After choosing the best mix of each song (or the
best parts of 2 or 3 mixes to edit together into
one song), the next step is to turn them into an
album sequence that makes artistic sense. If you
have access to a DAT player or double deck
cassette player, making rough cassettes of the
proposed sequence at home is OK. A better
approach is to ask the mastering studio to make
you cassette copies of 2 or 3 running orders to
take home and listen to for a few days before
making the final decision.
The next step is to adjust the relative volume
levels of each song so that the whole lbum is
comfortable to listen to as a sequence.
Individual studio mixes that are recorded
digitally are usually done with meters hitting
the zero point on the loudest peaks, even with
ballads or slow songs. For example, playing a
fast song and a slow song side by side, mixed to
the same meter levels, usually will not sound
balanced. Volume levels have to be adjusted by
"ear" (within correct technical parameters), not
meters in order to make a sequence sound
balanced. Incidentally, most mastering engineer
prefer to work with mixes that peak in the minus
3 dB range (below digital 0). This gives them
enough "headroom" for overall or frequency
specific level raising without having to lower
the volume digitally and then raising it again
before cutting the master.
Some of the mastering programs have an adjustable
pre-roll function that make volume balancing
easy. A flick of the mouse can instantly take you
into the back end of a song according to how you
set the pre-roll time function. I usually set a
time of 50 to 60 seconds which almost always the
hottest point any song. I then flip through all
the songs to get a sense of how the sequence
should be balanced. Depending on the mastering
program, there are several different ways to
adjust the volume balances, from simply lowering
the level(s) of the hottest song(s) to using
digital or analog compression. The key technical
point to check is that the final master sequence
is printed hot enough.
Sometimes a few or all of the songs have to have
their levels raised digitally. If the levels
average out on the low side, your CD will sound
weak when compared to major label CDs.
Adjustments can be made at the plant before
making the glass master but most mastering
engineers and record producers do not like having
any extra processes done to their music without
being there to approve the results.
Another item that should be checked at this point
is the beginnings and endings of each song. There
is always noise, or a noise floor before and
after each song so each song file should have the
unnecessary parts cut off. This is analogous to
cutting an extra word from the front of a
sentence on your word processor. This is now the
time to check the fades to see if they are
exactly what you intended. I am always surprised
at how many mixes that are otherwise done well
have sloppy fades. However, a good mastering
engineer can fix these easily. In fact, because
of the sophistication of the mastering programs,
some producers don't bother doing fades at the
mixdown stage anymore. They leave it to the
mastering session where they can quickly (and
non-destructively) experiment with different
places and different lengths.
After the song order is chosen, the levels are
balanced and the fronts and backs of each song
are cleaned and re-faded (if necessary), the next
step is to decide on the spacing between songs.
If you analyze a few albums in your collection,
you will notice that some have a set time between
songs, i.e., 3 seconds, and others have the
spacing set according to the fade, tempo or style
of the song before and after. If you make a
decision to go the artistic route, most computer
mastering programs make variable track spacing
technically an easy job to hear and change, again
using the pre-roll time function.
The following are some of the more sophisticated
mastering services, the ones that can sonically
really polish your album and help take it to a
level that will compare favourably to major
releases.
If you have not witnessed some of the miracles
that can happen in the mastering suite, it is
important to understand that the final stereo mix
is not necessarily final. Although all the
individual elements of the multi-track recording
have been blended into two tracks, every
instrument still has its own fundamental
frequency and overtones. If the mastering
engineer can isolate the dominant frequency of a
particular instrument that needs to be altered,
that instrument's presence can be significantly
boosted or cut in the stereo mix. With the
flexibility of digital editing, the
transformation of multiple mixes into one have
reached a level that was just not possible with
razor blade edits.
Editing Of Different Takes Into One Final Track
Although I briefly addressed this topic earlier,
it is vitally important to understand the
incredible depth and power of digital editing so
that you don't feel you have to accept a less
than perfect complete take.
When mixing, it is common to print two or more
versions of each song to DAT. Generally, one mix
is chosen as the "final". When listening at a
later date, it is discovered that one of the
alternate takes may have a better mixed section,
i.e., the intro or instrumental solo, than the
same section on the final. Digital editing allows
the seamlessly combining of two or more takes
into a new "final" track. A skilled digital
editor can replace a bar, a beat, or even a small
portion of a beat with laser-like precision.
Digital editing can be used to rearrange,
lengthen or shorten a song by expanding or
leaving out existing material. This is the most
efficient way to create more than one version of
a song, i.e., the "club mix" or "radio edit".
If you bring good documentation to the editing
session, each individual edit should only take
from 2 to 15 minutes, depending on the complexity
of the idea. All of the above are done digitally,
without causing any audible program degradation
(if using a professional system with 20 bit or
higher resolution) and without touching your
original master. A good way to edit is to use a
system that allows you to "capture" the areas of
the song that you want to piece together. The
"regions" are then put in a list and are
seamlessly strung together (with cross-fades if
nessary). This is called "playlist" editing. When
chosing to work directly on the song file, most
digital editing systems allow the last move to be
"undone" so virtually any idea can be auditioned
without making a commitment until fully
satisfied. Some systems are considerably faster
and easier to work with than others, so if you
have to do a lot of editing, do some research.
The same evaluation should be applied to the
engineer.
Adjusting The Levels of Different Sections Of A
Track
Sometimes a mix can be improved by simply
adjusting the volume level of a particular
section of a track.
The following are representative of common
problems that we are asked to fix:
-
A 4 bar acoustic guitar intro seemed to be too
soft in relation to the full band entry on 5th
bar.
-
During a long, smooth fade in, the client
decided that the the 1st entry of the kick and
snare need to be louder.
-
A drum solo in the middle of a song was too
soft.
During an intro, an single acoustic guitar
arpeggio was too loud.
The above problems were easily fixed by
digitally raising or lowering the volume level
of the section in question. Even though other
elements of the track may be affected by the
global level change, these types of adjustments
are usually successful because the dominant
problem has been addressed.
Equalizing
With parametric equalization (EQ), the mastering
engineer can often isolate the dominant frequency
of a particular instrument or voice so that
instrument's presence can be significantly
boosted or cut in the stereo mix. Any section or
the entire track may be worked on to make various
elements louder or softer, richer or thinner. The
more sophisticated digital EQ programs are so
precise that often the tone or the level of a
kick drum can be changed without affecting the
level of the bass guitar.
The following are typical problems that we
recently encountered:
-
A 10 track album was recorded over a period of
2 years, in 3 different studios with 4
different producers. Obviously, when this album
was sequenced, the songs weren't going to match
sonically. Solution: we found one song that we
felt had the best overall mix. We then adjusted
the frequencies that needed work and digitally
created a new, EQ-ed version. The new version
was used as a "template" or reference and all
the other songs were adjusted until they
sounded like they belonged on the same album.
-
An album that was generally well and uniformly
mixed had 1 song where the vocals were too loud
in relation to the vocals on the rest of the
album. Solution: We found the frequency of the
vocal and lowered it. Of course there are other
elements of the mix that are in the same range,
such as guitars. However in this case, it was
possible to find the right combination of
frequency and bandwidth, and although some of
the other elements of the track were also
adjusted, the overall goal was satisfactorily
achieved.
-
An album was recorded in a studio where the
noise floor was a little too loud. When ever
there was a section with solo bass (i.e. a
pick-up) or solo guitar, your attention was
drawn to the hum and hiss in the background.
Solution: We found the frequencies of the hiss
and hum and reduced them just enough to keep
your attention on the music but not enough so
that the sound of the program was drastically
changed. EQ-ing is a good way to reduce noise
but even better are dedicated outboard gear and
software programs. If your masters are
particularly noisy, make sure the studio has
the equipment to deal with it. DINR by
Digidesign is the most common software noise
elimination program and is excellent.
-
An album was mixed in a studio where the
acoustics over emphasized the bottom end of the
frequency spectrum. The mixing engineer wasn't
aware of the studio's deficiency and lowered
the bass frequencies during the mix to
compensate for this and as a result, when the
album was played outside that studio, it didn't
have enough bass or kick drum. Solution: Find
and raise the relevant frequencies. Digital EQ
is so precise that sometimes the level of a
kick drum can be changed without affecting the
level of the bass guitar.
When researching mastering studios, inquire as to
what gear they use to EQ their files. Some
programs, such as Digidesign's Sound Designer,
have decent built in EQ and other functions but
there are superior and relatively expensive
"plug-ins" that can be added. For example, the
Q10 by Waves, is a 10 band equalizer that is
better sounding and more versatile that the one
that comes with Sound Designer so if you
anticipate a substantial amount of EQ work, make
sure that the mastering suite has the tools to
deal with your problems. Once again, the
engineer's "ears" and experience are an equal
consideration.
De-essing, or reduction of sibilance in the vocal
track of a mixed master is done by using a
dedicated outboard unit or software programs. If
there are only a few occurrences in a song, we
get good results by finding the offending
waveforms and simply reducing their volume level.
Compression and Limiting
An important used of compression is raising the
overall loudness of a track when simple volume
adjusting (as explained earlier) isn't enough.
Rather than simply raising or lowering the
volume, compression works by reducing the loudest
peaks in the music and raising the lowest ones.
The net result is a raise in either the
"apparent" volume level or the actual volume
level. This process is done, to the extreme, with
most television commercials. This is why they
always seem to be louder than the soundtrack of
the program you are viewing. Singles mastered for
radio are usually compressed more than album
tracks, for the same reason. Additionally, radio
stations run their programs through compressors
so if your tracks are already compressed, they
will be less affected by the station's gear.
Sometimes a song has a peak(s) that does not
actually sound louder than the average wave form
but prevents the raising of the overall volume of
the track (called normalizing). In this case, in
order to raise the level of the track, the
mastering engineer has to locate the major peaks
on each song, reduce their volume and then
normalize the file. The better way is to use a
"brick-wall" limiter such as the L1 by Waves when
adjusting the final volume levels. This program
looks ahead for the peaks and automatically
lowers them while raising the rest of the
waveforms as close to digital 0 as you want. We
run all of our masters through this popular
plug-in program. The IDR (increased digital
resolution) feature adds a sonic depth and polish
that subtly makes almost every album sound
better. This is a particularly impressive piece
of software and so far nobody mastering at our
studio has said no to "L1-ing" their album! The
net result of using a good compressor/limiter is
that your CD will end up louder than most other
indie CDs while retaining control of how much
dynamic range (loud to soft) you want to
sacrifice. If your album has not been run through
a compressor/limiter like the L1, it will sound
weak when played next to a major label product.
Cross-Fades
Occasionally, a client wants one song to be
fading out as the next one fades in. Most
programs have an effective way to create a
variety of cross-fades.
Additional Adjustments
Sometimes is it beneficial to add a light reverb
program to an entire track or tracks. This is
done in cases where a dry track(s) stands out
unfavourably when compared to a majority of more
reverberant tracks. Reverb is sometimes added to
an entire album to give it a "sheen" or polish
that was lacking in the original mixes.
Occasionally we receive mixes where the level is
too low on one side. If the difference is
audible, it is best to balance the two sides.
Almost all programs can deal with this problem
but some take much longer than others to audition
the adjustments.
Although not a common occurrence, sometimes an
important element of a song is left out of the
final mix and not missed until the mixing
sessions are over. An example of this would be a
percussion part, background vocal or additional
guitar part. If there is no budget to remix, the
following technique works well if your chosen
mastering studio has a multi-track hard drive
recorder. Record the mixed track to multi-track
tape and then record the missing part. When
satisfied with the part, record it to one side of
a DAT tape and a guide mono mix of the original
mix to the other track. The mastering engineer
will record the new part and the replacement
track simultaneously into the editor and will
achieve synch by matching the wave forms of the
mono track to the original mix. When they are
matched, the other track will automatically be in
synch and can then be blended into the original
mix.
By using a multi-track hard drive recorder, sound
effects and voice-overs can be added to an
already mixed stereo track. In this case, the
added tracks are literally pulled or slipped into
the correct place. When satisfied with the
placement and blend, the four tracks are
digitally mixed to stereo with no audible loss in
fidelity.
While slightly out of the scope of a mastering
article, pitch and rhythmic correction of
individual tracks are not uncommon and can be
done with digital editing gear. The following are
representative of problems we have been asked to
fix.
-
We got a great vocal performance but there's a
few notes out of tune/out of time and the
singer will a) never recreate that attitude or
b) has left town.
-
The kick drum is not in time in a few important
places and we didn't notice until after the
drummer was gone.
In both of these cases, the hard drive recorder
is synched up to the multi-track and the track
needing work was transferred. Using the editing
program, the kick drum, vocal phrases or
individual words can be easily moved around.
Because the hard drive, is "locked" to the
multi-track, the placement can be fixed and
recorded back to the multi-track before mixing.
Out of tune vocals are a little more difficult to
fix, but if the editing program has a good pitch
correction function, this can usually be done
successfully. I sometime find it more natural
sounding to simple copy a word or phrase that was
sung better in some other part of the song and
paste it over the out of tune version. The latter
method also works sometimes with a stereo mix,
i.e., copy the whole beat, bar or section that
has the good performance and paste it over the
bad one. Of course, care has to be taken not to
destroy the rhythm of the overall performance!
Analog vs Digital
Sometimes harsh or brittle sounding mixes can be
improved by running the program through a warm
sounding mixing board and an analog compressor.
Further, some engineers like to use tube gear for
this purpose although leaving the digital domain
just to use a tube compressor should be carefully
considered. Remember that your music has been
mixed to a digital audio tape (DAT) and that
normally the music will be transfered to the hard
drive without any changes to the 16 bit
resolution. So if the mastering engineer runs it
through a tube compressor just because it seems
to be the popular move these days, he could be
weakening one aspect of the mix (re-quantizing
your sound file) while adding the tube sound.
Mastering engineers should look at each album on
a case by case basis to decide whether the
overall sound of the project would be enhanced by
leaving the digital domain. We have no hesitation
in running masters through an analog chain if the
overall result can be noticeably improved.
Backing Up Your Album Sequence
Another major benefit of hard drive editing
systems is the ability to back-up your work. Most
programs allow precision back-ups to DAT or
modular digital multi-tracks. This allows exact
restoration of all files so you have the option
of making changes later, without having to do any
of the original prep work. Fine tuning of the
album sequence can start exactly from where you
left off from the previous session.
Resist the urge to save money by not making a
back-up of your running master DAT. The old
studio adage is that if you don't make a safety
copy, your master will get lost or damaged.
CD-Rs vs the Sony 1630
Once your album sequence is finished, there is
still a process that must be done before the CD
glass master can be made. Glass masters can be
manufactured from either a "write once CD" (CD-R)
or by running a master DAT and converting it to a
Sony 1630 format.
Earlier article I mentioned that the 1630 format
has the potential for uncorrectable errors
because it is not a particularly hardy platform
and because of that and other reasons, using the
1630 can sometimes degrade your masters. All
veteran producers have had the experience of
sending out a master to the manufacturer and
later wondered what went wrong after hearing the
final product! The 1630 is most often the
culprit!
The CD-R technology is still relatively new and
there are two methods for cutting CD-Rs.
Additionally, there are really only a couple of
CD-R issues you need to be concerned about.
One genre of CD recorder uses your sequenced and
mastered DAT as its digital audio source. This
method is sonically OK but is not precise in the
manner in which it places the track numbers. If
you have have cross-fades or even one song that
butts up to another, this method is not
recommended. Also, you may have noticed on major
label CDs that when a track is finished and there
is a four second space between song, there will
be a reverse count-down showing on the CD counter
to represent the space. The CD-R recorder
mentioned above cannot account for the space in
the same manner and will add any time between
tracks to the total length of the song.
The easier and more professional way to cut CD-Rs
is using a CD recorder that gets its audio from
the computer's hard drive. In a studio that uses
a digital workstation, the songs are already
stored in the hard drive and so it is relatively
easy to create a list of all the songs, with the
track numbers in exactly the right place, and cut
a CD-R directly from the computer. An additional
bonus is that most CD recorders of this type can
make CDs at double speed.
The other issues are well beyond the scope of
this article but if you are interested in an
ongoing debate, check out Stephen St. Croix's
series of articles in Mix Magazine starting in
October, '94 and ending March, '95.
I prefer CD-Rs to the 1630 because the results
are much more consistent.
Since we started mastering at Silverbirch, most
of our masters were cut on CD-Rs and sent to the
two major plants in Canada and two different
plants in the U.S. I don't know for certain how
each plant dealt with the transfer but I have
generally observed very little difference in the
sound when comparing the DAT master to the CD-R.
The same holds true for the occasional
opportunity that I have had to compare the
running DAT master, the CD-R, and the
manufactured CD. With the 1630 transfer, you can
never be certain what you are going to get.
Incidentally, the 1630 transfer fee is usually
quite a bit more expensive than having a CD-R
cut.
Finally, since CD-Rs will play in most home CD
players, perhaps the biggest bonus is that the
producer or artist can take it home and check it
to make sure quality control has been maintained
and track numbering has done properly before
sending out for manufacture!
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